Tag: Godot

Godot Ui Masterclass Build A Dynamic Inventory System


Godot Ui Masterclass: Build A Dynamic Inventory System
Last updated 8/2024
Created by Alfred Reinold Baudisch
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English + subtitle | Duration: 100 Lectures ( 10h 2m ) | Size: 5.3 GB
Learn to create extensive game user interfaces (UI) and dynamic data systems with Godot by building an Inventory Screen!
What you’ll learn
⚡ How to implement an inventory and character system and UI from scratch
⚡ Complex user interfaces with Godot, EVERYTHING about making user interfaces with Godot
⚡ Advanced interface programming with GDScript
⚡ Godot Nodes and Scenes fundamentals. Understand what are Godot’s Game Objects and Components in depth.
⚡ Godot Control Nodes and UI fundamentals including margins, anchors, layouts, responsive layouts, aspect ratios and more
⚡ How to create an infinite scrolling grid of items, how to split it by pages and how to animate it dynamically
⚡ How to structure the Data Model of an inventory and equipment system, separating items by categories and creating groups of categories,
⚡ How to understand Godot’s Container Nodes, Automatic UI Placement and Size Flags
⚡ ow to create Equippable Item slots that accept configurable categories of items and show the items equipped in these slots
⚡ How to create and expand custom Scriptable Objects (Custom Godot’s Resources) with different attributes for items and equipment
⚡ Godot’s scripting language, GDScript, including the Observer pattern with GDScript’s Signals in details, with a sample Traffic Light project
⚡ How to handle and sync One Handed and Two Handed items, while automatically unequipping items if both hands are equipped
⚡ How to create pickable items, dynamically add them to the inventory and list them in the inventory screen, in the correct category
Requirements

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Game Development with Godot 4 and C#

Game Development with Godot 4 and C# | 19.95 MB

Title: Building Games with Godot 4 (Paperback)
Author: Angel C. Harrod
Category: Nonfiction, Computers, Application Software, Computer Graphics, Entertainment & Games, Game Programming – Graphics, Programming, Programming Languages
Language: English | 440 Pages | ISBN: 9798270313876

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